• The Carriage
    Apr 24 2026

    The gang explores the mountain village of Krezk before a carriage arrives for them.

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    59 mins
  • The Keepers of the Feather
    Apr 17 2026

    The players cement their alliance with the Martikovs and have a disturbing encounter on the road.

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    59 mins
  • It's Good To Be in Good Company
    Apr 10 2026

    The party wraps up their battle with the druids, and Fursat lights a fuse.

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    1 hr and 2 mins
  • Battle for the Gem
    Apr 3 2026

    Our heroes attack the druids and their berserker guards all for the sake of saving Barovia’s greatest treasure: wine.

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    54 mins
  • Yester Hill
    Mar 27 2026

    Our heroes approach the Druids’ hideout. No one sticks to the plan.

    TW:

    00:47:09 - 0047:14 - gore

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    53 mins
  • Cairns
    Mar 20 2026

    The party hits the road in order to pay the druids of Yester Hill a visit. Tuck does some gravedigging.

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    59 mins
  • The Invitation
    Mar 13 2026
    The party recovers from their brawl at the winery. A messenger arrives, and Ireena’s past becomes harder to ignore.
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    55 mins
  • Strategy
    Mar 6 2026

    The party regroups with the Martikovs and, for the first time, decide to make a plan.

    TW: misaphonia: chucking: 2:40-45

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    58 mins